Originally Made For PPJJGG


↓ Scroll Down For Controls ↓

Added some cool new stuff for the post-jam version!

  • More Abilities
  • New Unlockable Game Modes
  • Controller, Visual and Audio Settings
  • Better Scoring System
  • Music
  • And More...


Climb as high as you can in this procedurally generated tower. Collecting orbs and killing enemies rewards you with buffs, but getting hit will punish you with debuffs.

To avoid falling to your certain doom, try to adapt to your current stats and counter your debuffs with their positive variants.

Remember: Its okay to fail. No mage have been able to understand the tower on their first tries!


Left / Right ArrowMove Left / Right
Up ArrowJump
X KeyShoot
Z keyShow Buffs

Special Moves:

Hold JumpHigh Jump
Jump + Touch WallWall Jump
Hold Jump + Land On Enemy
Enemy Stomp (Instakill)
Move Offscreen (Horizontal Only)
Screen Wrap
PlatformsWindows, HTML5
Rated 3.0 out of 5 stars
(1 total ratings)
Made withPICO-8
TagsArcade, PICO-8, Pixel Art, Roguelike, Shoot 'Em Up


Download NowName your own price

Click download now to get access to the following files:

Post Jam Version 955 kB
Jam Version 952 kB


Log in with itch.io to leave a comment.

can you add source code

The code will be public on Pico-8 when I release it on Lexaloffle BBS :)

ahh, ok thanks

Posted the lexaloffle version yesterday. If you can now see the source code if you own Pico-8!

I saw! YAY!