Diesort Post Jam Update!

Hi friends! This is just a short devlog about some of the stuff I added to the post-jam version of Diesort. The original game was made for GMTK Game Jam 2022 in 48 hours.


I got comments on the jam-submission page that they wanted some music they could listen to while playing. I personally also think that music can enhance games in many ways so I decided to add it. I'm still pretty new to Pico-8-music-making so I had a bit of a hard time. The piece I ended up with didn't fit the stressful reaction-based gameplay so well, so I made it the title screen music. After some more tries, I decided that I just wanted to move on (no gameplay music). Lastly, I added a button on the title screen that turns the title screen music on and off.

(New) Promts

If you don't know already, the game is about sorting die based on their eyes onto the correct side of the screen. If you sort every dice correctly before the timer runs out, you go to the next level. Each level randomly generates which set of categories the die should be sorted by. These are "Odd & Even", "High & Low" and "6+1 & 2-5". In the jam-version, the categories would always be on the same side (High would always be on the left side as an example), making the game more predictable. Now, each category can be on either side, which I think makes the game more chaotic and fun.


The title in the title screen now has a cool wavy animation  (Thanks to Frogrammer for help). When you start the game, the title-wave becomes even cooler. 

Balance changes to NORMAL mode. The timer becomes faster in fewer rounds and slows down in 5-dice rounds.

Thanks for reading, and I hope you have/had fun playing Diesort!


Diesort Post Jam Html.zip Play in browser
Jul 29, 2022
Diesort windows.zip 948 kB
Jul 29, 2022
Diesort linux.zip 705 kB
Jul 29, 2022
Diesort osx.zip 3 MB
Jul 29, 2022
Diesort (jam) windows.zip 947 kB
Jul 29, 2022
Diesort (jam) linux.zip 704 kB
Jul 29, 2022
Diesort (jam) osx.zip 3 MB
Jul 29, 2022
diesort.p8.png 14 kB
Jul 29, 2022


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